
Bus depot
Keeps twelve buses. Every bus on a route comes out of one in the morning and goes back at night.
- Cost
- $85,000
- Running cost
- $80 a day
- Lot
- Wide
- Staff
- 6
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Transportation
Roads carry traffic, decide where lots can go, and carry electricity, water and sewers to everything beside them. Every car belongs to someone and is going somewhere, so a bad junction really jams, and fixing it really works.
| Road | Lanes | Price |
|---|---|---|
| Street | 2 | $5 a unit |
| One-way street | 2, one way | $5 a unit |
| Avenue | 4 | $9 a unit |
| Boulevard | 6 | $13 a unit |
| Highway | Fast, barrier down the middle | $14 a unit |
| Ramps | One-way or two-way | $8 to $10 a unit |
Building lots only appear along streets, avenues and boulevards. Nothing is built alongside a highway.
Roads guide · Highways and ramps · Every road, sign and garage
With no signs, the through road goes first and side roads wait. Four-way junctions get traffic lights by themselves, with an amber phase. Nobody enters a junction unless there is room to leave it.
| Sign | Price | What it does |
|---|---|---|
| Traffic lights | $200 a junction | Takes turns between the roads |
| Stop or yield signs | $50 a junction | Stops the traffic on the side you click |
| Crosswalk | $30 each | People cross here, and cars stop for them |
| No U-turn, no left, no right | $20 | Bans that turn |
Lane rules: click a junction and choose which lane may go left, ahead or right. Arrows are painted on, and drivers pick their lane to match. Auto fix eases awkward junctions so roads meet square.


Click any junction to open its details: what runs it, how many roads meet there, how many cars are stopped, crashes so far and drivers ticketed.
A change applies to drivers who set off from now on. Junctions you leave alone work as they always have. Source: the junctions, signs and lanes guide.

Keeps twelve buses. Every bus on a route comes out of one in the morning and goes back at night.

A terminal with a waiting hall. Run your routes through a stop outside it.
A bus stop costs $150, then $16 a day.
Stations and airports bring visitors, and airports also bring new residents faster.

Trains bring visitors.

Trains bring many visitors. Needs a wide lot.

A small airport. Flights bring visitors, and new residents arrive faster. Noisy nearby.

Far more visitors, and residents arrive faster still. Noisy nearby. Needs a vast lot.

Jobs in freight. Needs a wide lot.
Homes near an airport are less happy, and airports give off heavy pollution over a wide area.
Not everyone has a car. Better-off people arrive with one; others buy one at a car dealership once they have saved enough. People with no car walk, take the bus, or hail an Uber. At the end of a trip a driver looks for the building's own car park first, then a garage within a walk, then the nearest free kerb.
| Garage | Cars | Cost |
|---|---|---|
| Small garage | 60 | $15,000 |
| Large garage | 200 | $30,000 |
| Underground garage | 400 | $88,000 |
| Large parking garage | 450 | $49,000 |
| Tall parking garage | 1,000 | $52,000 |
| Mega parking garage | 1,200 | $85,000 |
More garage sizes are in the roads, signs and parking reference.

Why it matters
Every car in The City is a real car that has to stand somewhere, between every trip. Towers do not swallow cars, so a busy downtown needs garages.
Open the Planner to see what share of cars are standing still, then follow the queue to its head. The cause is there.
| At the head of the queue | Fix |
|---|---|
| A crash | Police and a tow truck clear it. Make sure a police station reaches the street |
| One junction taking every car | Build a second route, or widen the road in |
| Left turns blocking a lane | Lane rules, a No left turn sign, or a roundabout |
| Junctions too close together | Remove one, or make a street one-way |
| Cars hunting for parking | Build garages |
| Everyone driving | Bus routes and walking paths |
| Through traffic on local streets | A highway, or a raised highway over the top |
| Snow | A public works depot to plough the roads |
People stuck in jams are less happy. A driver who has not moved at all in two minutes gives the trip up and goes home.
Roads, junctions, buses, parking and how to clear a jam, step by step, in the Municipal Code.
Figures are from the game's own data, version 1.9, as listed in the Municipal Code. Numbers can change between versions.
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