
Wind turbine
Build menu: Power
500 units of electricity. Clean
What each plant makes and what it costs to run.
Electricity, water and sewers travel along the roads. Put a plant beside any road and everything joined to that road network is served, up to the plant's capacity. One unit serves one resident or one job. Nothing is built without electricity and water. A plant with fewer than half its staff drops to half output.

Build menu: Power
500 units of electricity. Clean

Build menu: Power
1,500 units of electricity. Clean

Build menu: Power
12,000 units of electricity. Neighbours hate the smoke. Needs a large lot

Build menu: Power
60,000 units of electricity: five coal plants' worth, with no smoke. Costly to build and run. Needs a huge lot: four lots along the road, two deep

Build menu: Water
2,000 units of water

Build menu: Water
20,000 units of water

Build menu: Water > Sewer
Takes 2,000 units of sewage. Smells

Build menu: Water > Sewer
Takes 10,000 units of sewage. Smells. Needs a wide lot: two lots side by side
The reference pages are made from the game's own data, version 1.8. Numbers can change between versions.